SubjectsSubjects(version: 945)
Course, academic year 2016/2017
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Shading Languages - NPGR027
Title: Shading Languages
Guaranteed by: Department of Software and Computer Science Education (32-KSVI)
Faculty: Faculty of Mathematics and Physics
Actual: from 2008 to 2018
Semester: summer
E-Credits: 5
Hours per week, examination: summer s.:2/1, C+Ex [HT]
Capacity: unlimited
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: taught
Language: English
Teaching methods: full-time
Teaching methods: full-time
Guarantor: doc. Alexander Wilkie, Dr.
Class: DS, softwarové systémy
Informatika Mgr. - volitelný
Classification: Informatics > Computer Graphics and Geometry
Annotation -
Last update: JUDr. Dana Macharová (13.02.2009)
The topic of this lecture is usage of software shaders in realistic rendering (RenderMan-style).
Literature -
Last update: doc. Alexander Wilkie, Dr. (30.04.2019)

Steve Upstill: The RenderMan Companion

Anthony A. Apodaca, Larry Gritz, Ronen Barzel: Advanced RenderMan

Syllabus -
Last update: JUDr. Dana Macharová (13.02.2009)

This course introduces the concepts behind, and the technicalities of, shader-based appearance modelling.

The main focus of the lecture is the RenderMan approach to shading, with some comparisons to real-time

shading languages. The practical part of the course will use an open source RenderMan renderer to let

students gain hands-on experience with such a system.

 
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