SubjectsSubjects(version: 945)
Course, academic year 2023/2024
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Computer Graphics - OKBI1I108A
Title: Počítačová grafika
Guaranteed by: Katedra informačních technologií a technické výchovy (41-KITTV)
Faculty: Faculty of Education
Actual: from 2023
Semester: summer
E-Credits: 5
Examination process: summer s.:
Hours per week, examination: summer s.:0/0, C+Ex [HT]
Extent per academic year: 24 [hours]
Capacity: unknown / unknown (unknown)
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: not taught
Language: Czech
Teaching methods: combined
Teaching methods: combined
Is provided by: OKBI3I024A
Note: course can be enrolled in outside the study plan
enabled for web enrollment
priority enrollment if the course is part of the study plan
Guarantor: doc. PhDr. Vladimír Rambousek, CSc.
Pre-requisite : OKBI1I127B
Interchangeability : OPBI1I108A
Is pre-requisite for: OKBI1I131B, OKBI1I117A, OKBI1I132B
Annotation -
Last update: doc. PhDr. Vladimír Rambousek, CSc. (22.01.2018)
The mission of the Computer Graphics course is to achieve the student's understanding of basic principles and methods of processing graphic data on the computer, thus creating conditions for effective creative work with graphic tools, and through them with the graphics information on computer. At the same time, is the mission of course to induce basic theoretical background and competence to further develop of students in the direction of 3D graphics, multimedia applications and authorial approach to the use of graphic data in different types of documents. Objective of the course Computer Graphics is in mastering the knowledge and activities in the field of computer graphics related to managing working with graphical data and the use of graphic information with the support of computers, including knowledge of the various ways of acquiring and editing of graphic data and characteristics of the corresponding facilities and programs. The course content focuses on relevant theoretical foundations of computer graphics from the computer science, physics, biology and psychology, principles and algorithms of processing graphic data on the computer and its features, specifications, options, types and sources of image data, processing colors, types and properties of graphic formats , application of bitmap and vector graphics, hardware for processing and graphics programs for creating and processing graphics.
Literature - Czech
Last update: doc. PhDr. Vladimír Rambousek, CSc. (08.02.2021)
  • HASHIMOTO, A., CLAYTON, M. Velká kniha digitální grafiky a designu. Brno : Computer Press, 2009.
  • HUDEC, B., FELKEL, P. Základy počítačové grafiky. Praha : Vydavatelství ČVUT, 2007.

  • HUGHES, J. et al. Computer graphics - principles and practice, 3rd edition. B, Addison-Wesley Publishing, 2012.

  • KLAWONN, F. Introduction to Computer Graphics, 2nd edition. London : Springer-Verlag London Ltd, 2012.

  • KOLINGEROVA, I. Krásy počítačové grafiky.  Dostupné z URL: .

  • LEA D. Mistrovství v Adobe Photoshop : Tvorba digitálních ilustrací a umělecké techniky. Brno : Computer Press, 2011.

  • NAVRÁTIL. P. Počítačová grafika a multimédia. Praha : Computer Media, 2007.

  • SHIRLEY, P., MARSCHNER, S. Fundamentals of Computer Graphics , 3rd edition. Boston : A K Peters, 2009.

  • TŮMA, T. Počítačová grafika a design. Brno : Computer Press, 2007. Centre of Computer Graphics and Data Visualisation. Dostupné z URL: .

  • ŽÁRA, J. a kol. Moderní počítačová grafika. Brno : Computer Press, 2004.

  • Materiály k výuce předmětu na serveru MOODLE.  Dostupné z URL: course/view.php?id=2083>.

  • On-Line Computer Graphics Notes. Dostupné z URL: .

  • Server o počítačové grafice a digitální fotografii. Dostupné z URL: <http://www.grafika.cz/>.

  • Server o problematice 3D grafiky a digitálních médií. Dostupné z URL: .

  • Textové materiály, prezentace a grafické soubory distribuované v průběhu semestru.

    Výuka je podporována prostředím Moodle dostupným na adrese https://moodle.it.pedf.cuni.cz/course/view.php?id=2083

    On-line výuka bude probíhat s podporou Google úložišť a

     

Requirements to the exam -
Last update: doc. PhDr. Vladimír Rambousek, CSc. (22.01.2018)

 

  • Zkouška má část teoretickou a praktickou

  • Teoretická část bude realizována písemnou a ústní formou zkoušení.

    v písemné části se jedná prokázání příslušné úrovně vědomostí z oblasti zaměření předmětu formou testu

    v ústní části se jedná o prokázání příslušné úrovně vědomostí při obhajobě zápočtové práce a související rozpravě z oblasti zaměření předmětu

  • Praktická část se týká prokázání způsobilosti v tvorbě, získávání a zpracování grafických dat na počítači formou realizace úkolů na základě zadání

  • Zkouška bude realizována v aplikačním prostředí korespondujícím s výukou

Syllabus -
Last update: doc. PhDr. Vladimír Rambousek, CSc. (22.01.2018)

THEORETICAL FOUNDATIONS OF COMPUTER GRAPHICS

Analytical and computational geometry in computer graphics, physical properties of light, perceptual properties of light, the light and color perception, color spaces and color models

GRAPHIC DATA

Bitmap data, color attribute, bit attribute, vector data

CHARACTERISTICS OF THE DIGITAL IMAGE

Image resolution, interpolation, geometric transformations, sampling and alias, antialiasing, expression of colors , direct color and process color, color transformation, dithering, image brightness, histogram, gamma, transformation of luminance scale

GRAPHIC FILES AND FORMATS

Types and characteristics of image formats, data compression and compression algorithms and their properties, raster formats, vector formats, metaformats

CREATING AND PROCESSING OF GRAPHICS

Acquisition of graphic data, the sensor elements light sensitive, scanners, digital photos, programs for creating and processing of graphics, graphic accelerators, development, standards, basic parameters, monitors, projectors, printers

WORK WITH BITMAP AND VECTOR GRAPHICS EDITOR

Available tools and features of the program, options for creating bitmap graphics, basics of creating vector objects, user settings, work with layers, styles and templates, import, archive files, export, conversion, calibration, printing

WORKING WITH GRAPHICS

Editing and conversion of graphic files, scanning image masters, scanning, digital photo, OCR, creating animated GIF sequences, color separation, prepress, printing

FOUNDATIONS OF 3D GRAPHICS

3D object representation, geometric transformations, projections, projection matrix, parallel projection, central projection, light, illumination models, light sources, shadows, textures, types of mapping, shadow maps, light maps

Course completion requirements -
Last update: doc. PhDr. Vladimír Rambousek, CSc. (22.01.2018)

Credit Requirements
• Active participation in seminars, continuous performance tasks
Defending quality original assessment work in the area of focus objects created separately in the structure and form according to specification
Credit will be implemented in the application environment corresponding to teaching

 
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