Seminar on Computer Games Development - NSWI158
Title: Seminář z počítačových her
Guaranteed by: Department of Software and Computer Science Education (32-KSVI)
Faculty: Faculty of Mathematics and Physics
Actual: from 2022
Semester: both
E-Credits: 3
Hours per week, examination: 0/2, C [HT]
Capacity: unlimited
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: taught
Language: Czech, English
Teaching methods: full-time
Teaching methods: full-time
Additional information: https://discord.gg/qf2cBTM
Note: you can enroll for the course repeatedly
you can enroll for the course in winter and in summer semester
Guarantor: Mgr. Lukáš Kolek, Ph.D.
Opinion survey results   Examination dates   WS schedule   SS schedule   Noticeboard   
Annotation -
Last update: T_KSVI (13.05.2015)
Referative seminar that is adapted according to the interest of students. The content will be filled with both oral presentations of recent game development papers as well as workshops focused on game technologies, middlewares, applications of artificial intelligence in games or game design.
Course completion requirements -
Last update: Mgr. Jakub Gemrot, Ph.D. (13.10.2017)

To be accredited it is necessary to:

  • attend the seminar regularly;
  • give a presentation of your work.

Literature -
Last update: T_KSVI (13.05.2015)

Conference proceedings

● GDC

● Artificial Intelligence and Interactive Digital Entertainment

● Computational Intelligence in Games

● International Joint Conferences on Artificial Intelligence

● Motion in Games

● Intelligent Virtual Agents

● GameON

Game AI Competitions

● StarCraft: Brood War

● General Video Game Competition

● Vindinium

● Battlecode

● Fighting Game Competition

● Capture-the-Flag Challenges

● Angry Birds

Syllabus -
Last update: T_KSVI (13.05.2015)

Topics

● Game Development Middlewares

● Game AI

● Game AI Competitions

● Game Design