High Performance Ray Tracing - NPGR028
Title: High Performance Ray Tracing
Guaranteed by: Department of Software and Computer Science Education (32-KSVI)
Faculty: Faculty of Mathematics and Physics
Actual: from 2019
Semester: summer
E-Credits: 3
Hours per week, examination: summer s.:2/0 Ex [hours/week]
Capacity: unlimited
Min. number of students: unlimited
State of the course: not taught
Language: English
Teaching methods: full-time
Guarantor: doc. Alexander Wilkie, Dr.
Class: DS, softwarové systémy
Informatika Bc.
Informatika Mgr. - volitelný
Classification: Informatics > Computer Graphics and Geometry
Opinion survey results   Examination dates   Schedule   Noticeboard   
Annotation -
Last update: JUDr. Dana Macharová (13.02.2009)
The topic of this lecture is real-time realistic rendering with focus to real-time ray-tracing.
Course completion requirements -
Last update: doc. Alexander Wilkie, Dr. (18.06.2019)

Evaluation of student knowledge is via a single exam after the course ends. During this exam, several of the questions listed in the document with sample questions for the course will be asked. The grade is the average of the performance on the individual questions.

Literature -
Last update: JUDr. Dana Macharová (13.02.2009)

Shirley, Realistic Ray Tracing

SIGGRAPH 2006 Course State of the Art in Interactive Ray Tracing

Syllabus -
Last update: JUDr. Dana Macharová (13.02.2009)

This course discusses the technical specifics of ray tracing in general, and in particular

real time raytracing and global illumination. Consequently, the acceleration techniques

that are necessary for real-time ray-based image synthesis and GI are one of the core aspects

of the course.