Advanced Modern Algorithmic Game Theory - NOPT022
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This course covers advanced algorithms for solving large-scale games using approximation. We'll examine
modern approaches like Neural Fictitious Self-Play, Policy Space Response Oracles, Regularized Nash
Dynamics, and advanced Counterfactual Regret Minimization variants. Search techniques for perfect/imperfect
information games (e.g., Monte Carlo Tree Search, Continual Resolving), utilized in systems like AlphaZero and
DeepStack, are also explored. The course combines theoretical foundations with practical Python implementation.
Last update: Maxová Jana, RNDr., Ph.D. (22.05.2025)
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Oral exam. Last update: Maxová Jana, RNDr., Ph.D. (24.04.2025)
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[1] Nisan, Noam, Tim Roughgarden, Éva Tardos, and Vijay V. Vazirani. ‘Algorithmic Game Theory’. Cambridge University Press, 2007. [2] Albrecht, Stefano V., Filippos Christianos, and Lukas Schäfer. ‘Multi-Agent Reinforcement Learning: Foundations and Modern Approaches’. MIT Press, 2024. [3] Schmid, Martin. ‘Search in Imperfect Information Games’. ArXiv abs/2111.05884 (2021). Last update: Maxová Jana, RNDr., Ph.D. (07.04.2025)
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Oral exam, requirements according to the sylabus of the lecture.
Last update: Maxová Jana, RNDr., Ph.D. (24.04.2025)
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