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Course, academic year 2018/2019
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Mathematico-logical Methods in Bridge - NMAG961
Title in English: Matematicko-logické metody v bridži
Guaranteed by: Mathematical Institute of Charles University (32-MUUK)
Faculty: Faculty of Mathematics and Physics
Actual: from 2016
Semester: winter
E-Credits: 1
Hours per week, examination: winter s.:0/2 C [hours/week]
Capacity: unlimited
Min. number of students: unlimited
State of the course: taught
Language: Czech
Teaching methods: full-time
Guarantor: Mgr. Lukáš Krump, Ph.D.
Annotation -
Last update: T_MUUK (28.04.2016)
Use of probability calculus and combinatorics in the game of bridge.
Aim of the course -
Last update: T_MUUK (28.04.2016)

Teach students rules of bridge and the logic so the students can participate at the tournaments.

Show unusual options of communication among partners.

Familiarize deduction and information gathering for making appropriate decisions in time pressure.

Exercise probability calculus and combinatorics on real examples.

Offer the students a chance to create computer programs and application for a real use.

Course completion requirements -
Last update: Ing. Milan Macura (13.10.2017)

Active participation at classes. Passing the quiz which is based on examples practiced at the lectures. Students can repeat the quiz.

Teaching methods -
Last update: T_MUUK (28.04.2016)

Teaching on practical examples - cca 30 min theory and 60 minutes of practical examples with analysis.

Group discussions and brainstorming.

Syllabus -
Last update: T_MUUK (28.04.2016)

1) Basic rules of bridge - 1x

Familiarization with equipment, bridge terminology, basic rules of the game of bridge explained during the play

2) Basic techniques of card play - 1x

Acquiring tricks based on card distribution, evaluation of chances and choosing the best option

3) Partnership agreements in defense - 1x

Creating of “code” system to gather more information for decision making

4) Exchanging information before the card play - the bidding 1x

Exchanging information about players hands to set up the right contract. Decision making based on gathering information about hands, comparing the odds against the rewards for making the contract

5) High card point, distributional and trick analysis- 2x

Logical methods which helps to create an overview of the distribution of the cards between players and choosing the best technique for the particular game. Application of normal distribution and probability calculus, use of decision trees.

6) How to play the suits - probability calculus and combinatorics - 2x

Determining the probabilities of card distribution, conditional probability and Bayes statistics used for gathering more information and creating right conclusions, rule of limited selection

7) `Bidding systems - algorithms for determining the - 2x

Creating best algorithms for exchanging key information to find the best contract. Creation of a bidding system - opportunity to create computer programs for practicing created methods and decision trees.

8) Bridge programs and applications - development and practical use - 2x

 
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