Digital Technologies and the New Culture of Learning - ANM50568
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Schedule Noticeboard
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This class is highly practical. You will learn about different approaches to teaching - through games, apps, life action role play etc. Instead of mere talking and listening about it, you will be involved directly and invited to the further reflection.
The main aims of this class are following: to introduce different technologies useful for teaching and learning to add those into the educational theoretical framework to orient students in the latest research - questions, problems Last update: Slussareff Michaela, Mgr., Ph.D. (10.02.2020)
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Engagement in classes: Classes will be deeply interactive, students will work in groups or individually and they will be invited to in-class discussions. There will be readings for each class.
Lead your class - Group work: Students will be asked to prepare a lesson using a digital game / board game / life action role-play game/ audiovisual material. Each group will have 45 minutes to lead the class and engage the classmates as students. Last update: Slussareff Michaela, Mgr., Ph.D. (10.02.2020)
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https://drive.google.com/file/d/1AGtQ718ghRsceZgh1dA7CrIvR5vejLSk/view?usp=sharing Last update: Slussareff Michaela, Mgr., Ph.D. (10.02.2020)
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