Gamification - ANM50552
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Gamification is the use of game design techniques and mechanics to solve problems and engage audiences. Typically gamification applies to non-game applications (also known as "funware"), particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviorsin connection with the applications.
Last update: Šlerka Josef, Mgr., Ph.D. (14.11.2011)
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http://www.slideshare.net/josefslerka/ http://www.slideshare.net/josefslerka/gamifikace-dal-evoluce-web http://www.slideshare.net/josefslerka/poznmky-k-teorii-her-rogera-cailloise Last update: Šlerka Josef, Mgr., Ph.D. (14.11.2011)
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