Thesis title | Year of announcement | Year of defence | Thesis type | Thesis discipline | Supervisor | Author | Announced | Assigned | Department | Faculty | |
Real-time strategy videogame toolkit for Godot Engine | 2023/2024 | Bachelor's thesis | IPP6 | Mgr. Vojtěch Černý | hidden | 26.03.2024 | 03.04.2024 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | ||
Adaptive generated encounters in a rogue-like role-playing video game | 2021/2022 | 2022/2023 | Bachelor's thesis | IPP | Mgr. Vojtěch Černý | Bc. Tomáš Guth Jarkovský | 08.04.2022 | 08.04.2022 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Procedural Creation of Metroidvania Game Worlds in Unity | 2023/2024 | diploma thesis | IVVP | Mgr. Vojtěch Černý | Bc. Jan Kutálek | 26.01.2024 | 26.03.2024 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | ||
Procedural generation of game visuals in shaders and Unity DOTS | 2023/2024 | diploma thesis | IVVP | Mgr. Vojtěch Černý | Bc. Anna Vičíková | 19.05.2023 | 23.05.2023 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | ||
Endless runner game with dynamic difficulty adjustment | 2019/2020 | 2020/2021 | diploma thesis | IPGVPH | Mgr. Vojtěch Černý | Mgr. Jan Kočur | 05.04.2020 | 09.04.2020 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Shape grammars for level generation in an action RPG game | 2021/2022 | 2022/2023 | diploma thesis | IVVP | Mgr. Vojtěch Černý | hidden | 09.03.2022 | 09.03.2022 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Application of hierarchical graph grammars in procedural 3D world generation | 2020/2021 | 2020/2021 | diploma thesis | IPGVPH | Mgr. Vojtěch Černý | hidden | 20.12.2020 | 22.12.2020 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Generating levels in a computer stealth strategy game using evolutionary algorithms | 2023/2024 | diploma thesis | Mgr. Vojtěch Černý | hidden | 05.03.2024 | 26.03.2024 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |||
Procedural generation of levels for a realtime stealth game | 2022/2023 | diploma thesis | IVVP | Mgr. Vojtěch Černý | hidden | 04.09.2022 | 05.09.2022 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | ||
3D Physics driven swordfighting simulator | 2022/2023 | 2022/2023 | Bachelor's thesis | IPSS | Mgr. Vojtěch Černý | Bc. Jakub Hroník | 19.01.2023 | 26.01.2023 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Coevolution of AI and level generation for Super Mario game | 2019/2020 | 2019/2020 | diploma thesis | IPGVPH | Mgr. Vojtěch Černý | hidden | 24.02.2020 | 25.02.2020 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Hierarchical Version of the Wave Function Collapse Algorithm | 2021/2022 | 2022/2023 | diploma thesis | IVVP | Mgr. Vojtěch Černý | hidden | 23.03.2022 | 24.03.2022 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Generating levels for Super Mario Bros using advanced level design concepts | 2020/2021 | 2021/2022 | Bachelor's thesis | IPP | Mgr. Vojtěch Černý | Bc. Jakub Čatloš | 18.01.2021 | 19.01.2021 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | |
Generating game content with generative language models | 2022/2023 | diploma thesis | IVVPA | Mgr. Vojtěch Černý | hidden | 28.03.2023 | 11.04.2023 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF | ||
Procedural Generation of Minecraft Villages utilizing the Wave Function Collapse Algorithm | 2020/2021 | 2021/2022 | diploma thesis | IUI | Mgr. Vojtěch Černý | hidden | 19.01.2021 | 19.01.2021 | Katedra softwaru a výuky informatiky (32-KSVI) | MFF |
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