|
Thesis title |
Year of announcement |
Year of defence |
Thesis type |
Thesis discipline | Supervisor |
Author |
Announced |
Assigned | Department |
Faculty |
|
Navigation of Units in Video Games Using Flow Networks |
2020/2021 |
2020/2021 |
rigorosum thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
08.07.2021 |
08.07.2021 | Katedra softwarového inženýrství (32-KSI) |
MFF |
|
Simulator of the Computer Game Gwent |
2018/2019 |
2020/2021 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
Bc. Patrik Smelík |
22.02.2019 |
22.02.2019 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Railroad Network Planning in Open Transport Tycoon Deluxe |
2019/2020 |
2019/2020 |
diploma thesis |
IPGVPH | Mgr. Jakub Gemrot, Ph.D. |
hidden |
25.11.2019 |
25.11.2019 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Framework for Roguelike Video Games Development |
2016/2017 |
2017/2018 |
diploma thesis |
IPGVPHA | Mgr. Jakub Gemrot, Ph.D. |
hidden |
07.03.2017 |
07.03.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural Generator of Short Detective-like Stories |
2021/2022 |
2022/2023 |
diploma thesis |
IPGVPH | Mgr. Jakub Gemrot, Ph.D. |
hidden |
22.07.2021 |
22.07.2021 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Machine Learning for Driving of Virtual Vehicles |
2018/2019 |
2019/2020 |
diploma thesis |
IUIA | Mgr. Jakub Gemrot, Ph.D. |
hidden |
08.01.2019 |
08.01.2019 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Efficient forward model for Super Mario AI framework |
2021/2022 |
2020/2021 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
03.05.2021 |
03.05.2021 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Bridging Pogamut and Defcon |
2010/2011 |
2010/2011 |
diploma thesis |
ITI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
04.10.2010 |
17.01.2011 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Navigation of Units in Video Games Using Flow Networks |
2017/2018 |
2018/2019 |
diploma thesis |
IUI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
28.09.2017 |
28.09.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
NetHack Bot Framework |
2014/2015 |
2014/2015 |
diploma thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
26.05.2014 |
06.10.2014 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Machine Learning for Simulated Military Vehicles |
2018/2019 |
2020/2021 |
diploma thesis |
IUI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
08.01.2019 |
08.01.2019 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Hearthstone Counter-Deck Builder |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
13.11.2017 |
13.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural generation of cities in 3D |
2016/2017 |
2016/2017 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
02.11.2016 |
02.11.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Simulatenous move turn-based game for mobile devices |
2015/2016 |
2015/2016 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
21.03.2016 |
25.04.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
RacingCarSim |
2016/2017 |
2016/2017 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
13.12.2016 |
13.12.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Virtual 2D world |
2011/2012 |
|
Bachelor's thesis |
ISPS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
27.10.2011 |
16.11.2011 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Implementing hybrid digital board game using NFC tags |
2022/2023 |
|
Bachelor's thesis |
IPP6 | Mgr. Jakub Gemrot, Ph.D. |
hidden |
19.04.2023 |
19.04.2023 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Evolutionary Algorithm-based Procedural Level Generator for a Rogue-like Game |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
07.11.2017 |
07.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Artificial Intelligence for Warlight Board Game |
2017/2018 |
2018/2019 |
Bachelor's thesis |
ISDI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
13.11.2017 |
13.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Classic Card Games |
2016/2017 |
2017/2018 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
Mgr. Jakub Mifek |
02.11.2016 |
02.11.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Adaptive procedural generation of gameplay mechanics for a cooperative video game |
2020/2021 |
|
diploma thesis |
IPGVPHA | Mgr. Jakub Gemrot, Ph.D. |
Bc. Mikuláš Hrdlička |
30.09.2020 |
30.09.2020 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Methods for Procedural Generation of Skill Trees for Computer Games |
2018/2019 |
2018/2019 |
Bachelor's thesis |
ISDI | Mgr. Jakub Gemrot, Ph.D. |
Mgr. Petr Jaroschy |
02.05.2019 |
02.05.2019 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Design of onboarding for a cooperative video game |
2020/2021 |
2020/2021 |
diploma thesis |
IPGVPHA | Mgr. Jakub Gemrot, Ph.D. |
Mgr. Jan Holan |
30.09.2020 |
30.09.2020 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Coordination of multiple virtual agents in team-based computer games |
2010/2011 |
2010/2011 |
Bachelor's thesis |
| Mgr. Jakub Gemrot, Ph.D. |
hidden |
09.10.2010 |
07.04.2011 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Framework for Development of Tower Defense-like Games |
2016/2017 |
2016/2017 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
02.11.2016 |
02.11.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
IVA Movement Quality Improvement for the Virtual Environment of Unreal Tournament 2004 |
2013/2014 |
2013/2014 |
diploma thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
27.01.2014 |
11.03.2014 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural 2D Map Generation for Computer Games |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
07.03.2018 |
07.03.2018 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Role of communication in team-oriented FPS games |
2011/2012 |
2012/2013 |
Bachelor's thesis |
IP | Mgr. Jakub Gemrot, Ph.D. |
hidden |
24.10.2011 |
16.11.2011 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Collision Avoidance in Computer Games |
2023/2024 |
|
diploma thesis |
ISDP | Mgr. Jakub Gemrot, Ph.D. |
hidden |
28.11.2023 |
20.12.2023 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Artificial Intelligence for Spelunky Computer Game |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
30.10.2017 |
30.10.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Evaluation of languages for creating intelligent virtual agent behaviors |
2012/2013 |
2012/2013 |
diploma thesis |
ITI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
02.03.2013 |
23.07.2013 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Tools for virtual agent behavior specification in POSH |
2010/2011 |
2012/2013 |
diploma thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
21.02.2011 |
02.03.2011 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Turn-Based Game in 2D Grids using PDDL-based Simulator |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
14.11.2017 |
14.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural Level Generator with Unity Integration |
2019/2020 |
2019/2020 |
diploma thesis |
IUI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
22.02.2020 |
22.02.2020 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Hand Tracking for Mobile Virtual Reality |
2019/2020 |
2020/2021 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
13.02.2020 |
13.02.2020 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Adversarial Search in First-Person Shooter Video Game Duels |
2016/2017 |
2017/2018 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
02.11.2016 |
02.11.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural Generation of Endless Runner Type of Video Games |
2016/2017 |
2017/2018 |
diploma thesis |
IUI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
16.01.2017 |
16.01.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Procedural Content Generation for Video Games using Open Data |
2018/2019 |
2018/2019 |
diploma thesis |
IPGVPHA | Mgr. Jakub Gemrot, Ph.D. |
hidden |
11.12.2018 |
11.12.2018 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Behavior Trees in Java |
2014/2015 |
|
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
hidden |
22.10.2014 |
24.10.2014 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Search-based Artificial Players for Real-time Strategy Games |
2021/2022 |
|
dissertation |
P4I5 | Mgr. Jakub Gemrot, Ph.D. |
hidden |
28.04.2022 |
19.09.2022 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Development of Computer Mini-game in the Context of Czechoslovakia 38-89 Project |
2013/2014 |
|
Bachelor's thesis |
I | Mgr. Jakub Gemrot, Ph.D. |
hidden |
11.03.2014 |
13.03.2014 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Artificial Intelligence for Quoridor Board Game |
2014/2015 |
2014/2015 |
diploma thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
01.12.2014 |
01.12.2014 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Artificial Intelligence for racing videogame TORCS |
2014/2015 |
|
diploma thesis |
ISS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
09.02.2015 |
09.02.2015 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Sorcerer’s Struggle |
2016/2017 |
2018/2019 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
21.03.2017 |
21.03.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Opening Planner for Computer Game StarCraft: Brood War |
2017/2018 |
2020/2021 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
14.11.2017 |
14.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Unity Plugin for Development of Tower Defense-like Video Games |
2016/2017 |
|
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
20.03.2017 |
20.03.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Balancing rules of prototype board game Souboj živlů |
2014/2015 |
2015/2016 |
Bachelor's thesis |
IP | Mgr. Jakub Gemrot, Ph.D. |
hidden |
17.09.2015 |
17.09.2015 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Grid-based Online Multiplayer Strategy Game |
2016/2017 |
2017/2018 |
Bachelor's thesis |
IPSS | Mgr. Jakub Gemrot, Ph.D. |
hidden |
05.12.2016 |
05.12.2016 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Cross-platform 2D game framework |
2019/2020 |
2021/2022 |
Bachelor's thesis |
IOI | Mgr. Jakub Gemrot, Ph.D. |
Bc. Tomáš Zeman |
10.03.2020 |
10.03.2020 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
|
Angry Birds Artificial Player |
2017/2018 |
2017/2018 |
Bachelor's thesis |
IOIA | Mgr. Jakub Gemrot, Ph.D. |
hidden |
14.11.2017 |
14.11.2017 | Katedra softwaru a výuky informatiky (32-KSVI) |
MFF |
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