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Thesis details
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Just Blade: A 3D melee combat game in a medieval setting
Thesis title in Czech: Just Blade: 3D bojová hra se souboji na blízko ve středověkém prostředí
Thesis title in English: Just Blade: A 3D melee combat game in a medieval setting
Key words: hra|3d|unity|boj|na blízko
English key words: game|3d|unity|melee|combat
Academic year of topic announcement: 2023/2024
Thesis type: Bachelor's thesis
Thesis language: angličtina
Department: Department of Distributed and Dependable Systems (32-KDSS)
Supervisor: Mgr. Filip Kliber
Author: hidden - assigned and confirmed by the Study Dept.
Date of registration: 14.08.2023
Date of assignment: 21.08.2023
Confirmed by Study dept. on: 23.11.2023
Date of electronic submission:26.04.2024
Guidelines
The goal of this thesis is to design and implement a 3D combat game in a medieval setting. In the game, the player needs to defend themselves against a horde of enemies coming in waves. As the game progresses the waves of enemies will be harder to tackle. Should a player survive a round, they will be rewarded with gold that can be used to purchase equipment, such as a better weapon or various armor to wear; or to hire mercenaries to fight alongside them. It's up to the player to decide if they want to wear a heavy armor that provides better protection against incoming damage at the cost of movement speed; or to wear lighter armor to remain quick on their feet. The implementation of the game will include a 4-directional combat system (i.e. being able to attack and defend from four directions).

Tentative list of reviewers: Jan Pacovský, Pavel Ježek, People from gamedev
References
Nystrom, R. (2014). Game programming patterns
Kajala, N. (2022). Designing a Combat System for 3D Video Game.
Unity. https://unity3d.com/learn
 
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