Thesis (Selection of subject)Thesis (Selection of subject)(version: 368)
Thesis details
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Performance testing suite for Unity DOTS
Thesis title in Czech: Nástroje pro testování výkonu systému Unity DOTS
Thesis title in English: Performance testing suite for Unity DOTS
Key words: výkonné systémy, testování výkonu, vývoj počítačových her, Unity, DOTS
English key words: high-performance systems, performance testing, video game development, Unity, DOTS
Academic year of topic announcement: 2019/2020
Thesis type: diploma thesis
Thesis language: angličtina
Department: Department of Software and Computer Science Education (32-KSVI)
Supervisor: Mgr. Jakub Gemrot, Ph.D.
Author: hidden - assigned and confirmed by the Study Dept.
Date of registration: 15.10.2019
Date of assignment: 15.10.2019
Confirmed by Study dept. on: 26.11.2019
Date and time of defence: 06.02.2020 09:00
Date of electronic submission:06.01.2020
Date of submission of printed version:06.01.2020
Date of proceeded defence: 06.02.2020
Opponents: Mgr. Ing. Robert Husák
 
 
 
Guidelines
The thesis goal is to evaluate performance of Unity DOTS system by creating a set of both synthetic and practical test cases stressing the respective parts of the system. Given the results of evaluation, the thesis will compile a list of recommendations and performance considerations to take into account when implementing performant solutions in Unity such as boids simulation.
References
Gregory, J. (2018). Game engine architecture (3rd ed.). AK Peters/CRC Press.
Watson, B. (2014). Writing High-Performance .NET Code. Watson B.
Unity Technologies (2018). DOTS - Unity’s new multithreaded Data-Oriented Technology Stack. Retrieved from https://unity.com/dots [15.12.2019]
Unity Technologies (2018). Burst User Guide. Retrieved from https://docs.unity3d.com/Packages/com.unity.burst@0.2/manual/index.html [15.12.2019]
 
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