Integrace Pogamutu s Defconem
Thesis title in Czech: | Integrace Pogamutu s Defconem |
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Thesis title in English: | Bridging Pogamut and Defcon |
Key words: | Defcon, Umělá inteligence, Strategie v reálném čase, Pogamut |
English key words: | Defcon, Artificial Intelligence, Real-Time Strategy Games, Pogamut |
Academic year of topic announcement: | 2010/2011 |
Thesis type: | diploma thesis |
Thesis language: | angličtina |
Department: | Department of Software and Computer Science Education (32-KSVI) |
Supervisor: | Mgr. Jakub Gemrot, Ph.D. |
Author: | hidden - assigned and confirmed by the Study Dept. |
Date of registration: | 17.01.2011 |
Date of assignment: | 17.01.2011 |
Date and time of defence: | 05.09.2011 11:00 |
Date of electronic submission: | 04.08.2011 |
Date of submission of printed version: | 05.08.2011 |
Date of proceeded defence: | 05.09.2011 |
Opponents: | Mgr. Branislav Bošanský |
Guidelines |
Defcon is a simplistic real-time strategy game simulating a global thermo-nuclear warfare.
It is a well suited environment for testing of artificial intelligence algorithms for controlling multi-agent systems. Pogamut is an integrated development environment for development such control algorithms. The goal of this thesis is to connect Pogamut to Defcon and implement proof-of-concept algorithms for controlling of Defcon?s agents, focusing on their strategic and tactical abilities. The student can use Defcon AI API and JNI interface to execute JVM inside the Defcon process. |
References |
Pogamut platform http://www.pogamut.cuni.cz/
Defcon API http://www.doc.ic.ac.uk/~rb1006/projects:api Steve Rabin (eds.): AI Game Programming Wisdom series Mark DeLoura (eds.): Game Programming Gems series |