Aplikace MCTS na hru Quoridor
Thesis title in Czech: | Aplikace MCTS na hru Quoridor |
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Thesis title in English: | Application of MCTS to the game Quoridor |
Key words: | Monte Carlo Tree Search, Quoridor, UCT |
English key words: | Monte Carlo Tree Search, Quoridor, UCT |
Academic year of topic announcement: | 2009/2010 |
Thesis type: | Bachelor's thesis |
Thesis language: | čeština |
Department: | Department of Theoretical Computer Science and Mathematical Logic (32-KTIML) |
Supervisor: | RNDr. Jan Hric |
Author: | hidden - assigned and confirmed by the Study Dept. |
Date of registration: | 24.11.2009 |
Date of assignment: | 24.11.2009 |
Date and time of defence: | 07.09.2011 09:00 |
Date of electronic submission: | 03.08.2011 |
Date of submission of printed version: | 05.08.2011 |
Date of proceeded defence: | 07.09.2011 |
Opponents: | Mgr. Vladan Majerech, Dr. |
Guidelines |
Práce prozkoumá možnosti, jak aplikovat techniky Monte Carlo Tree Search (MCTS) pro
počítačového hráče hry Quoridor. V rámci práce by student měl zjistit, které známé techniky a jejich varianty (např. z počítačového go [1],[2]) jsou použitelné a dále navrhnout doménově specifické varianty, vycházející z vlastností hry Quoridor. |
References |
[1] Sylvain Gelly, Yizao Wang, Rémi Munos, Olivier Teytaud: Modification of UCT with
patterns in Monte-Carlo Go. TR 6062, INRIA, France, 2006 [2] Sylvain Gelly, David Silber: Combining online and offline knowledge in uct, Proc. ICML'07, ACM, New York, NY, USA, pp. 273-280 |