Prostředí pro hru Atari Go
| Thesis title in Czech: | Prostředí pro hru Atari Go |
|---|---|
| Thesis title in English: | An Environment for the game Atari-go |
| Academic year of topic announcement: | 2007/2008 |
| Thesis type: | Bachelor's thesis |
| Thesis language: | čeština |
| Department: | Department of Theoretical Computer Science and Mathematical Logic (32-KTIML) |
| Supervisor: | RNDr. Jan Hric |
| Author: | hidden - assigned and confirmed by the Study Dept. |
| Date of registration: | 26.11.2007 |
| Date of assignment: | 11.04.2008 |
| Date and time of defence: | 22.06.2009 00:00 |
| Date of electronic submission: | 22.06.2009 |
| Date of proceeded defence: | 22.06.2009 |
| Opponents: | Mgr. Vladan Majerech, Dr. |
| Guidelines |
| Student má naprogramovat prostředí pro hru Atari-go.
Program bude umět hrát proti sobě i člověku. Umožní sehrát, uložit, načíst a přehrát partii. Prostředí bude mít parametry ovlivňující kvalitu hry a dovolí je uživateli nastavit. |
| References |
| S. Russell, P. Norvig, Artificial Intelligence: A Modern Approach, Prentice Hall, 2003
E. Gamma, R. Helm, R. Johnson, J. Vlissides: Design Patterns - Elements of reusable Object Oriented Software, Adison-Wesley, Reading, USA, 1995 |
- assigned and confirmed by the Study Dept.