Thesis (Selection of subject)Thesis (Selection of subject)(version: 393)
Thesis details
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Realistic hair rendering in Autodesk Maya
Thesis title in Czech: Realistic hair rendering in Autodesk Maya
Thesis title in English: Realistic hair rendering in Autodesk Maya
Key words: počítačová grafika, 3D, vlasy, real-time vykreslování
English key words: computer graphic, 3D, hair, real-time rendering
Academic year of topic announcement: 2011/2012
Thesis type: diploma thesis
Thesis language: angličtina
Department: Department of Software and Computer Science Education (32-KSVI)
Supervisor: doc. Ing. Jaroslav Křivánek, Ph.D.
Author: hidden - assigned and confirmed by the Study Dept.
Date of registration: 04.05.2012
Date of assignment: 04.05.2012
Confirmed by Study dept. on: 17.05.2012
Date and time of defence: 03.09.2012 09:00
Date of electronic submission:03.08.2012
Date of submission of printed version:03.08.2012
Date of proceeded defence: 03.09.2012
Opponents: RNDr. Jiří Vorba
 
 
 
Guidelines
The goal of the work is to create a plug-in for the Autodesk Maya software that will enable realistic hair rendering directly in the user interface of this software. The rendering algorithm should allow interactive manipulation with hair while generating images as close as possible to the output of a high-fidelity rendering software such as Render Man or Mental Ray.
References
David Gould, Complete Maya Programming: An Extensive Guide to MEL and C++ API, Morgan Kaufmann, 2003.
 
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