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Computer Games and Battle Mechanics in League of Legends: Investigating analogies between real warfare and computer games
Thesis title in Czech: Počítačové hry a bojová mechanika v hře League of Legends: Zkoumání analogie mezi reálným válčením a počítačovými hrami
Thesis title in English: Computer Games and Battle Mechanics in League of Legends: Investigating analogies between real warfare and computer games
Key words: LoL, počítačová hra, statistická analýza, vojenství
English key words: LoL, computer game, statistical analysis, warfare
Academic year of topic announcement: 2019/2020
Thesis type: diploma thesis
Thesis language: angličtina
Department: Department of Political Science (23-KP)
Supervisor: RNDr. Jan Kofroň, Ph.D.
Author: hidden - assigned by the advisor
Date of registration: 19.12.2019
Date of assignment: 19.12.2019
Date and time of defence: 31.01.2020 07:30
Venue of defence: Jinonice - U Kříže 8, Praha 5, J4019, Jinonice - místn. č. 4019
Date of electronic submission:06.01.2020
Date of proceeded defence: 31.01.2020
Opponents: Mgr. Bohumil Doboš, Ph.D.
 
 
 
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Guidelines
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References
REFERENCES:

MAIN BIBLIOGRAPHY

1. Carl von Clausewitz. On War. Published 1832.
2. Stephen Biddle, Victory Misunderstood: What the Gulf War Tells Us about the Future of Conflict. International Security, Vol. 21, Issue 2, Fall 1996 [p. 139-179].
3. Leo Blanken, Kai Thaxton, Michael Alexander. (Feb 27, 2018) Shock of the Mundane: The Dangerous Diffusion of Basic Infantry Tactics. War On The Rocks.
4. Erik K Clemons, Jason A Santamaria. (Apr 2002) Maneuver Warfare: Can Modern Military Warfare Lead You to Victory? Harvard Business Review.
5. Mark Whitmore. (May 29, 2018) Transport and Supply During the First World War. Imperial War Museums.
6. William Hickling Prescott, John Foster Kirk. (2011) The History of the Conquest of Peru. Internet Archive.
7. John E Wissler, Lt Gen, USMC (Retd.) (Oct 4, 2018) Logistics: The Lifeblood of Military Power. Military Strength Topical Essays, Heritage.org.
8. James T Quinlivan Coup-Proofing: Its Practice and Consequences in the Middle East. International Security Vol 24, No.2 (Fall 1999), pp.31-65.

REFERENCES FOR LEAGUE OF LEGENDS GAME INFO AND DATA

1. League of Legends Wiki.
2. Riot GMang, Vision Score Details. Dev Corner, Boards, League of Legends.
3. “Taybagger”, League of Legends 2018 World Championship 2018 Statistics.
4. World Championship 2018, Games of Legends eSports. [gol.gg]
5. World Championship 2017, Games of Legends eSports. [gol.gg]
6. 2018 Season World Championship/Main Event/Scoreboards, Gamepedia.
7. Summoning Insight Episode 87: Worlds Semifinals (ft. DoA and PaPaSmithy), Cloud9 Channel, YouTube.
8. (15 Oct 2018) G2 vs PVB / Worlds Group Stage Day 6, LoL Esports, YouTube.
9. (21 Oct 2018) FNC vs EDG Quarterfinal Game 3 / Worlds Group Stage Day 6, LoL Esports, YouTube.
10. (19 Oct 2018) KT vs iG Quarterfinal Game 1 / Worlds Group Stage Day 6, LoL Esports, YouTube.
11. (27 Oct 2018) iG vs G2 Semifinal Game 3 / Worlds Group Stage Day 6, EpicSkillShot – LoL VOD Library, YouTube.
Preliminary scope of work in English
The aim of the work is to analyze data obtained from LoL Worlds 2018 matches and identify the main predictors of victory. And thereafter, to see if one can make a similar approach with regards to real warfare situations. The work goes only up to identifying similarities with land warfare, for purposes of brevity.
 
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