hidden - assigned and confirmed by the Study Dept.
Date of registration:
23.04.2014
Date of assignment:
23.04.2014
Confirmed by Study dept. on:
25.04.2014
Date and time of defence:
03.02.2015 11:00
Date of electronic submission:
05.12.2014
Date of submission of printed version:
05.12.2014
Date of proceeded defence:
03.02.2015
Opponents:
doc. Alexander Wilkie, Dr.
Guidelines
The task of this diploma thesis is to implement a robust algorithm for light transport simulation in participating media. The goal of the algorithm is to enable rendering of media with highly varying optical properties, such as the optical density, albedo, or scattering anisotropy. To achieve the robustness, combine the existing volumetric radiance estimators using multiple importance sampling. The resulting algorithm should be thoroughly tested and compared to the existing approaches.
References
Pharr, Humphreys: Physically Based Rendering, Morgan Kaufmann, 2nd edition, 2010.