Thesis (Selection of subject)Thesis (Selection of subject)(version: 368)
Thesis details
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Generátor úrovní pro kooperativní hru
Thesis title in Czech: Generátor úrovní pro kooperativní hru
Thesis title in English: Level generation for cooperative game
Key words: generování herního obsahu|herní design|kooperativní hry|lock and key hry
English key words: level generation|game design|cooperative game|lock and key puzzle
Academic year of topic announcement: 2023/2024
Thesis type: diploma thesis
Thesis language: čeština
Department: Department of Software and Computer Science Education (32-KSVI)
Supervisor: Ing. Radek Richtr, Ph.D.
Author: Tomáš Prachenský - applied
Date of registration: 22.05.2024
Guidelines
The goal of the thesis is to create procedural generation of levels with procedurally generated multi-actor lock and key puzzles. To demonstrate this a prototype top-down game will be made to showcase the generator.

The generated multi-actor lock and key puzzles will need cooperation of both parties to solve them and progress further in the level. The generator will also be able to generate different paths for different characters.

Prototype game will be a cooperative top-down game with some form of multiplayer implemented. The multiplayer can be either local or online.
References
Manninen, T., & Korva, T. (2005, January). Designing Puzzles for Collaborative Gaming Experience-CASE: eScape. In DiGRA Conference.
van Arkel, B., Karavolos, D., & Bouwer, A. (2015, December). Procedural generation of collaborative puzzle-platform game levels. In GAME ON'2015: 16th International Conference on Intelligent Games and Simulation (pp. 87-93). Eurosis.
Karizat, N., Vinston, A. H., Parthasarathy, S., & Andalibi, N. (2024). Patent Applications as Glimpses into the Sociotechnical Imaginary: Ethical Speculation on the Imagined Futures of Emotion AI for Mental Health Monitoring and Detection.
Short, T., & Adams, T. (Eds.). (2017). Procedural generation in game design. CRC Press.
Ashmore, C. (2006). Key and lock puzzles in procedural gameplay.



 
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